Robin DaBaby
Game Overview
Thieve your way through the calm of the night before the chaos of baby ensues! Collect items and powerups to complete your objective. Make sure to complete the objective before time runs out and without maxing out the noise meter!
This is an unfinished game, but still very proud of my team! First time ever using a game engine / making a game of any sort and most of us are not experienced coders :} Enjoy!!
Controls
NOTE: ONLY ENTER THE HOUSE ON THE RIGHT :P
WASD to move
SPACE to interact
SHIFT to dash
Team
Angela Liu (Game Development, Pixel Art)
Justin Shim (Game Development)
Johanna Shieh (Pixel Art)
Hannah Mills (Music)
In the future
If we were to continue working on this game:
- cut scene if player fails, to show the chaos that should ensue (parents storming down the stairs, cops coming to arrest player, etc.)
- implement animation, music, and sfx (our talented musician provided us with such a fire mixtape but we couldn't utilize it all because of time)
- better algorithm for calculating noise generated
- more house levels
- add "day" mechanic where each day requires more money and gives less time
- other obstacles (ex: dogs that can spot and catch you)
- QTE/minigames when interacting with items
- add different end game scenarios
Status | Released |
Platforms | HTML5 |
Author | angelaaaaliu |
Genre | Role Playing |
Made with | Godot |
Tags | Pixel Art |
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